Is Web3 Outperforming Traditional Gaming or Still Falling Short?
The post Is Web3 Outperforming Traditional Gaming or Still Falling Short? appeared on BitcoinEthereumNews.com. In traditional gaming, players invest significant resources in acquiring items, building characters, and unlocking achievements. However, the assets remain locked within the ecosystem and are inaccessible for transfer or resale. Powered by blockchain technology, Web3 gaming introduces true asset ownership via fungible and non-fungible tokens. Players can sell or trade their in-game items across platforms, building a player-driven economy that mirrors real-world markets. Blockchains introduce transparency and reduce restrictions Blockchains introduce transparency, verifying and reliably storing each in-game transaction, which helps prevent fraud and builds trust between developers and players. Web3 games are hosted on a decentralized node network, making them very hard to hack or shut down. The network also allows users to play Web3 games from anywhere in the world as long as they have an internet connection. Tradition meets modernity in the mobile-friendly Web3 game NFL Rivals, officially licensed by the National Football League and the NFL Players Association. It brings together NFT trading and fantasy football, allowing players to create and manage a virtual team, trade individual game characters as NFTs, compete against other teams, etc. The unique NFTs come with different strengths and rarity levels and can be sold, bought, and traded on Mythical Marketplace, the trading platform of the game’s creator, Mythical Games. More than 150,000 people signed up to play NFL Rivals in its beta phase, and this number increased further after the official launch. The game was downloaded more than five million times in the inaugural season when more than 115 million games were played. NFT trading volume reached $6 million in 2024. In-game NFT trades took just over a month to increase from $4 million to $5 million and 27 days to grow from $5 million to $6 million. The platform will launch FIFA Rivals, targeting soccer fans across the globe,…

The post Is Web3 Outperforming Traditional Gaming or Still Falling Short? appeared on BitcoinEthereumNews.com.
In traditional gaming, players invest significant resources in acquiring items, building characters, and unlocking achievements. However, the assets remain locked within the ecosystem and are inaccessible for transfer or resale. Powered by blockchain technology, Web3 gaming introduces true asset ownership via fungible and non-fungible tokens. Players can sell or trade their in-game items across platforms, building a player-driven economy that mirrors real-world markets. Blockchains introduce transparency and reduce restrictions Blockchains introduce transparency, verifying and reliably storing each in-game transaction, which helps prevent fraud and builds trust between developers and players. Web3 games are hosted on a decentralized node network, making them very hard to hack or shut down. The network also allows users to play Web3 games from anywhere in the world as long as they have an internet connection. Tradition meets modernity in the mobile-friendly Web3 game NFL Rivals, officially licensed by the National Football League and the NFL Players Association. It brings together NFT trading and fantasy football, allowing players to create and manage a virtual team, trade individual game characters as NFTs, compete against other teams, etc. The unique NFTs come with different strengths and rarity levels and can be sold, bought, and traded on Mythical Marketplace, the trading platform of the game’s creator, Mythical Games. More than 150,000 people signed up to play NFL Rivals in its beta phase, and this number increased further after the official launch. The game was downloaded more than five million times in the inaugural season when more than 115 million games were played. NFT trading volume reached $6 million in 2024. In-game NFT trades took just over a month to increase from $4 million to $5 million and 27 days to grow from $5 million to $6 million. The platform will launch FIFA Rivals, targeting soccer fans across the globe,…
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