On The Beach’ Include Content Warnings?
The post On The Beach’ Include Content Warnings? appeared on BitcoinEthereumNews.com. Death Stranding 2: On The Beach Credit: Sony Content warning: This post discusses content warnings and therefore invariably includes discussion of content that may require a warning. Over at Polygon, Josh Broadwell argues that Hideo Kojima’s latest game, Death Stranding 2: On The Beach, “desperately needed content warnings” on release. There’s a scene in the game, which I won’t spoil here, but which involves graphic violence involving a child and attempted suicide, that some might find triggering. Broadwell argues that such scenes deserve content warnings beyond the M-rating the game received via the ESRB. It’s a somewhat straightforward argument, though Broadwell takes things in a peculiar direction when he brings up another 2025 release, Clair Obscure: Expedition 33. Writes Broadwell: Content warnings don’t have to be extensive, dramatic, or even mandatory to view. The more notice a developer draws to it, the worse of an impact it can have. Take Clair Obscur: Expedition 33 as a negative example. It begins with an unskippable notice that the story includes scenes of attempted suicide, along with a few other issues such as depictions of violence. The violence is hardly surprising for an M-rated game where fighting plays a crucial role, and the way events unfold at the start of the game make it evident how and when the other warned scenario will happen. As much as I appreciate the heads-up about what might be in store, the presentation is clunky and silly, and it works against the drama Sandfall Interactive tried creating in Expedition 33’s pivotal early moments. Broadwell then argues that content warnings are handled better in the game Expelled, which includes a tab on the top left corner that allows players to read through an extensive list of potential triggers. This is a strange argument. If you believe that content…

The post On The Beach’ Include Content Warnings? appeared on BitcoinEthereumNews.com.
Death Stranding 2: On The Beach Credit: Sony Content warning: This post discusses content warnings and therefore invariably includes discussion of content that may require a warning. Over at Polygon, Josh Broadwell argues that Hideo Kojima’s latest game, Death Stranding 2: On The Beach, “desperately needed content warnings” on release. There’s a scene in the game, which I won’t spoil here, but which involves graphic violence involving a child and attempted suicide, that some might find triggering. Broadwell argues that such scenes deserve content warnings beyond the M-rating the game received via the ESRB. It’s a somewhat straightforward argument, though Broadwell takes things in a peculiar direction when he brings up another 2025 release, Clair Obscure: Expedition 33. Writes Broadwell: Content warnings don’t have to be extensive, dramatic, or even mandatory to view. The more notice a developer draws to it, the worse of an impact it can have. Take Clair Obscur: Expedition 33 as a negative example. It begins with an unskippable notice that the story includes scenes of attempted suicide, along with a few other issues such as depictions of violence. The violence is hardly surprising for an M-rated game where fighting plays a crucial role, and the way events unfold at the start of the game make it evident how and when the other warned scenario will happen. As much as I appreciate the heads-up about what might be in store, the presentation is clunky and silly, and it works against the drama Sandfall Interactive tried creating in Expedition 33’s pivotal early moments. Broadwell then argues that content warnings are handled better in the game Expelled, which includes a tab on the top left corner that allows players to read through an extensive list of potential triggers. This is a strange argument. If you believe that content…
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